ITEMS TAGGED WITH MOBILE_

Projects

58
Portable Worlds 2nd Edition
9TH MARCH 2009
Tags pp, exhibition, mobile, workshop, portable

Portable World’s 2nd Edition utilise mobile phones for both display and creation of the works.

57
Portable Worlds 1st Edition
14TH MARCH 2007
Tags pp, mobile, exhibition, workshop, portable
Portable Worlds is a survey of contemporary Australian new media artists working specifically for the mobile phone screen.
53
miniSeries & miniCinema
1ST NOVEMBER 2006
Tags pp, mobile, workshop, production, exhibition, portable, mentoring

ANAT has been working closely with South Australian, national and international partners on initiatives that support the development of creative applications for mobile and wireless devices, stemming from the 2005 Mobile Journeys initiative and electrofringe events in 2003.

56
pixel.play
18TH MAY 2006
Tags pp, mobile, workshop, portable, mentoring

The 2006 pixel.play program supported young artists to develop creative projects using mobile phones and readily available digital technologies.

54
Mobile Journeys
16TH NOVEMBER 2005
Tags pp, mobile, workshop, masterclass, exhibition, portable

Mobile Journeys, supporting the development of creative content for mobile phones.

News

147
Open Screen Project
18TH FEBRUARY 2009
Tags mobile media, mobile, software, international, opportunity

If you've got an idea for an app that can work on PCs, smart-phones and other devices, Adobe Systems and Nokia may have some cash to help you out.

136
Portable Worlds 2nd Edition Continues
9TH JANUARY 2009
Tags national, mobile, exhition, event

ANAT's Portable Worlds 2nd Edition exhibition of mobile art continues it's tour of regional Australia.

131
CipherCities Launches
11ST DECEMBER 2008
Tags mobile, Brisbane, national

CipherCities was launched on December 5 in conjunction with the State Library’s Game On Exhibition. 

Dates

257
VicHealth's TASC Scheme Grants are now open
16TH DECEMBER 2009 - 15TH FEBRUARY 2010
Tags grants, technology, mobile, internet, digital art

Grants of up to $25,000 are available through the Technology, Arts and Social Connection Scheme for projects aimed at increasing participation and cultural citizenship through innovative engagements with information communication technologies.

215
The Relentless Eye:
 Global Cell Phone Photography 09
20TH JULY 2009 - 31ST AUGUST 2009
Tags opportunity, international, exhibition, mobile, photo

Helen Day Art Center announces the first of its kind international call to cell phone artists.

200
MEGA Pitch Day
17TH JUNE 2009 - 3RD JULY 2009
Tags event, national, Adelaide, mobile, mobile media, business, development

Graduates of the Mobile Enterprise Growth Alliance program pitch their new mobile solutions and applications.

91
mega SA incubator - Applications close soon
24TH NOVEMBER 2008 - 15TH DECEMBER 2008
Tags opportunity, mobile, Adelaide, incubator, industry

A business incubator program  that involves a series of workshops run between February and June 2009.

97
Untethered Workshop
20TH OCTOBER 2008 - 14TH OCTOBER 2008
Tags event, international, New York, open source, mobile, PDA

Eyebeam ran this workshop based on the idea of making iPods, wifi routers and PDA's “generative”.

92
Fearless City Mobile Project - Call for Proposals
13TH OCTOBER 2008 - 31ST OCTOBER 2008
Tags opportunity, international, Canada, mobile

Small grants (including travel) are available to work in Vancouver to demonstrate how mobile can be an instant tool of media creation.

64
Nokia Ubimedia MindTrek Awards
14TH AUGUST 2008 - 12ND SEPTEMBER 2008
Tags international, opportunity, ubiquitous computing, mobile

The Nokia Ubimedia MindTrek Awards is an international competition to encourage makers of digital media to generate ideas and develop new and innovative ubimedia products & services.

Snippets

29
Nokia Games Summit 2008

Tags Italy, summit, games, mobile

In October this year, Nokia hosted games industry leaders from around the world in Rome, Italy to discuss openly about how to evolve, innovate and cooperate together to grow the mobile games business globally.